UGC Approved Journal no 63975(19)

ISSN: 2349-5162 | ESTD Year : 2014
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Published in:

Volume 10 Issue 5
May-2023
eISSN: 2349-5162

UGC and ISSN approved 7.95 impact factor UGC Approved Journal no 63975

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Published Paper ID:
JETIR2305B15


Registration ID:
517024

Page Number

l108-l114

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Title

Visual Eye Acuity Test Using Virtual Reality

Abstract

Visual acuity, the measure of an individual's ability to discern fine details, plays a crucial role in diagnosing various eye conditions and monitoring their progression. Traditional eye acuity tests rely on physical charts, but this research explores the potential of VR to enhance the testing process. Admitting the real- world challenges on a scale of affordance to shiftlessness, a simplified result for vision tests can ease understanding the situations of vision issues. Considering this use case, we essay to make a virtual reality (VR) grounded vision testing medium for studying vision issues for individualities across all age groups. Color Blind is fairly common condition frequently goes undiagnosed, because you don't realize you aren’t seeing colors as other people do. Yet testing for color blindness is simple — doesn’t indeed bear a trip to the doctor. A mobile VR system has implicit as a tone- individual tool for rapid-fire, low- cost visual perceptivity measures in a completely controlled terrain as well as for furnishing literal vision data and tracing for the early discovery of visual impairments or conditions. The findings suggest that VR-based visual eye acuity testing has the potential to revolutionize clinical assessments and research in the field of ophthalmology. The technology offers a more engaging and immersive testing environment, potentially increasing patient compliance and accuracy of results. Moreover, the adaptability and scalability of VR-based systems pave the way for future advancements and integration with telemedicine, enabling remote eye acuity assessments and expanding access to care.

Key Words

Acuity, Visual, Virtual Reality, Color Blindness, Stereopsis Test

Cite This Article

"Visual Eye Acuity Test Using Virtual Reality ", International Journal of Emerging Technologies and Innovative Research (www.jetir.org), ISSN:2349-5162, Vol.10, Issue 5, page no.l108-l114, May-2023, Available :http://www.jetir.org/papers/JETIR2305B15.pdf

ISSN


2349-5162 | Impact Factor 7.95 Calculate by Google Scholar

An International Scholarly Open Access Journal, Peer-Reviewed, Refereed Journal Impact Factor 7.95 Calculate by Google Scholar and Semantic Scholar | AI-Powered Research Tool, Multidisciplinary, Monthly, Multilanguage Journal Indexing in All Major Database & Metadata, Citation Generator

Cite This Article

"Visual Eye Acuity Test Using Virtual Reality ", International Journal of Emerging Technologies and Innovative Research (www.jetir.org | UGC and issn Approved), ISSN:2349-5162, Vol.10, Issue 5, page no. ppl108-l114, May-2023, Available at : http://www.jetir.org/papers/JETIR2305B15.pdf

Publication Details

Published Paper ID: JETIR2305B15
Registration ID: 517024
Published In: Volume 10 | Issue 5 | Year May-2023
DOI (Digital Object Identifier):
Page No: l108-l114
Country: Thane, Maharashtra, India .
Area: Science & Technology
ISSN Number: 2349-5162
Publisher: IJ Publication


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