UGC Approved Journal no 63975(19)
New UGC Peer-Reviewed Rules

ISSN: 2349-5162 | ESTD Year : 2014
Volume 13 | Issue 3 | March 2026

JETIREXPLORE- Search Thousands of research papers



WhatsApp Contact
Click Here

Published in:

Volume 5 Issue 12
December-2018
eISSN: 2349-5162

UGC and ISSN approved 7.95 impact factor UGC Approved Journal no 63975

7.95 impact factor calculated by Google scholar

Unique Identifier

Published Paper ID:
JETIR1812696


Registration ID:
193676

Page Number

695-698

Share This Article


Jetir RMS

Title

Multiple Camera placement and inter-view prediction in MVC for Virtual Realilty Application

Abstract

Virtual reality (VR) is one of the evolving technologies which is trying to redefine the user experience in entertainment and gaming industries. VR creates a real world for a user to experience and gives the feel of existence, virtually. Many multimedia applications like watching sports, entertainment events and games apart from few interactive applications are considering VR for rendering their content. The videos for the sake of VR content are captured using multiple cameras places at many places in a spherical manner. The 360ͦ scene capture from multiple different directions alone lets the user to experience the scene in all directions horizontally, vertically with top and bottom views. The challenge of coding these multiple views from multiple cameras is being addressed in standards like ITU-T's H.264 extension for Multiview Video Coding (MVC). Though MVC speaks more about the linear arrangement of cameras in a multiview capture of a scene, for VR we can extend the same linear plane of camera placements and subject to the same standard for coding. The MVC standard is expected to evolve for VR kind of applications where cameras also capture the scene with a fisheye lens and not a frame of a video clip. Fisheye lenses gives a wider field-of-view which can be placed across the curve of a sphere. In this paper, the various arrangements of cameras possible on a sphere to capture the scene suitable for making a VR content is explained with possible coding methods where the dependency can be among the closest of the cameras in the same plane of existence

Key Words

virtual reality, multiview, camera planes

Cite This Article

"Multiple Camera placement and inter-view prediction in MVC for Virtual Realilty Application ", International Journal of Emerging Technologies and Innovative Research (www.jetir.org), ISSN:2349-5162, Vol.5, Issue 12, page no.695-698, December-2018, Available :http://www.jetir.org/papers/JETIR1812696.pdf

ISSN


2349-5162 | Impact Factor 7.95 Calculate by Google Scholar

An International Scholarly Open Access Journal, Peer-Reviewed, Refereed Journal Impact Factor 7.95 Calculate by Google Scholar and Semantic Scholar | AI-Powered Research Tool, Multidisciplinary, Monthly, Multilanguage Journal Indexing in All Major Database & Metadata, Citation Generator

Cite This Article

"Multiple Camera placement and inter-view prediction in MVC for Virtual Realilty Application ", International Journal of Emerging Technologies and Innovative Research (www.jetir.org | UGC and issn Approved), ISSN:2349-5162, Vol.5, Issue 12, page no. pp695-698, December-2018, Available at : http://www.jetir.org/papers/JETIR1812696.pdf

Publication Details

Published Paper ID: JETIR1812696
Registration ID: 193676
Published In: Volume 5 | Issue 12 | Year December-2018
DOI (Digital Object Identifier):
Page No: 695-698
Country: Bengaluru, Karnataka, India .
Area: Science & Technology
ISSN Number: 2349-5162
Publisher: IJ Publication


Preview This Article


Downlaod

Click here for Article Preview

Download PDF

Downloads

0003064

Print This Page

Current Call For Paper

Jetir RMS