Abstract
ABSTRACT
Computer networks are a system of interconnected computers for sharing digital information by selecting the best routes between any two nodes which based on the routing protocol. There are many types of routing protocols which can be dynamic or static, as well as distance – vector or link – state. In this project, there are three typical types of routing protocol chose to simulate which are Routing Information Protocol (RIP), Open Shortest Path First (OSPF), and Enhanced Interior Gateway Routing Protocol (EIGRP).
Detailed descriptions of these routing protocols are provided later in this research. We are using
Riverbed (OPNET) modular and packet tracer to simulate RIP, OSPF and EIGRP in order to compare their simulation results and compare their performance. We aim to analyze the performance of these three protocols such as their network convergence duration, total number of update, traffic dropped, throughput, queuing delay, bandwidth, delay, minimum, average and maximum packet round trip time, administrative distance and MTU (minimum transmission unit) in order to determine the best routing protocol for a given wired network topology.
There have been a large number of static and dynamic routing protocols available but choice of the right protocol for routing is dependent on which routing protocol is best according to various network convergence duration, total number of update, traffic dropped, throughput, queuing delay, bandwidth, delay, minimum, average and maximum packet round trip time, administrative distance and MTU (minimum transmission unit).Through this paper we define and understand the concepts of routing and routing protocol by comparing, analyzing the performance these three protocols such as (RIP),(EIGRP) and (OSPF) in computer network system which deal with video conferencing , voice and packet route networks system and comparison of these protocols done in Riverbed ( OPNET) modular and packet tracer to show the result in the graph.