UGC Approved Journal no 63975(19)

ISSN: 2349-5162 | ESTD Year : 2014
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Published in:

Volume 6 Issue 6
June-2019
eISSN: 2349-5162

UGC and ISSN approved 7.95 impact factor UGC Approved Journal no 63975

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Published Paper ID:
JETIR1906K51


Registration ID:
217011

Page Number

425-441

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Title

APPLICATION AND ANALYSIS OF LEARNING SANSKRIT THROUGH DIGITAL GAMES

Abstract

Every human being has an interest in playing games. Educational games and activities are common in the area of mathematics, science, etc. Commercial off the shelf learning games (COTS) are available in the digital media that engage the learner in the subject. These digital games are available for Language learning also especially Sanskrit. Having worked in the Sanskrit e-learning field and designing e-learning products and games; the author in this chapter tries to analyse the aspects of game based e- learning and their specific application for Sanskrit Language. The need and effectiveness for game based learning in a Sanskrit scenario is discussed. It also tries to cover the different types of games that could be designed effectively so that the learning happens. Examples of games from different e-learning Sanskrit products available in the market are illustrated & compared for learning aspects. The paper also discusses elements of designing/ developing a good game for Sanskrit e-learning, technological aspects and instructional design aspects The paper tries to discuss the future of game based learning in various specific areas of Sanskrit for children and adults. In the end; the authors come up with a suggestive checklist in developing an e-learning game for Sanskrit.

Key Words

Activity based e-learning for Sanskrit, Game based Learning, Gamification and Simulation for experiencing Sanskrit, Application

Cite This Article

"APPLICATION AND ANALYSIS OF LEARNING SANSKRIT THROUGH DIGITAL GAMES", International Journal of Emerging Technologies and Innovative Research (www.jetir.org), ISSN:2349-5162, Vol.6, Issue 6, page no.425-441, June 2019, Available :http://www.jetir.org/papers/JETIR1906K51.pdf

ISSN


2349-5162 | Impact Factor 7.95 Calculate by Google Scholar

An International Scholarly Open Access Journal, Peer-Reviewed, Refereed Journal Impact Factor 7.95 Calculate by Google Scholar and Semantic Scholar | AI-Powered Research Tool, Multidisciplinary, Monthly, Multilanguage Journal Indexing in All Major Database & Metadata, Citation Generator

Cite This Article

"APPLICATION AND ANALYSIS OF LEARNING SANSKRIT THROUGH DIGITAL GAMES", International Journal of Emerging Technologies and Innovative Research (www.jetir.org | UGC and issn Approved), ISSN:2349-5162, Vol.6, Issue 6, page no. pp425-441, June 2019, Available at : http://www.jetir.org/papers/JETIR1906K51.pdf

Publication Details

Published Paper ID: JETIR1906K51
Registration ID: 217011
Published In: Volume 6 | Issue 6 | Year June-2019
DOI (Digital Object Identifier): http://doi.one/10.1729/Journal.21615
Page No: 425-441
Country: bengaluru, Karnataka, India .
Area: Other
ISSN Number: 2349-5162
Publisher: IJ Publication


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